This final project, we started working in the medium of processing. I have never been good at coding so I definitely struggled more with this unit than the others we have had this semester. I don't really have any sort of studio art that I am taking so DA2 would be the closest thing I have to a studio practice. I decided to do my final project on a line of code that I really enjoyed. First written by John Conway in 1970 is supposed to simulate the likelyhood of a cell's survival. The code that I based my project off of was a newer adaptation that I found in the 'examples' section of processing.org. This code is structured in the following order: 1: Size of cells 2: How likely for a cell to be alive at start 3: Variables for timer 4: Colors for active/inactive cells 5: Array of cells 6: Buffer to record the state of the cells and use this while changing the others in the interations 7: Pause 8: Instantiate arrays 9: background grid 10: Initialization of cells 11: Draw grid 12: Iterate if timer ticks 13: Create new cells manually on pause 14: Check against cells in buffer 15: If cell is dead 16: Save cells to buffer 17: Keys It starts with the size of the cells, In the images posted below I show the cells enlarged and in their original form. They are all small cubes. In some I have changed the color in order to see them better before my final result. The buffer gives the cells time to record which have died so that the process can adjust accordingly. the backgroud grid is the same color as the dead cells. The timer can be adjusted so that when you run your simulation it can be completed in a certain time frame. The keys are what is used to control the simulation. I programmed mine to be "R" for restart and "C" for clear. By doing this, the code becomes interactive and engages the participants. I really enjoyed this code because I was kind of able to create my own video game and adjust it to be what I wanted. The size, color, and timer really allowed me to add meaning ot my later project.
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For my project, I based my code off of code from 1970. This code is called game of life. It is supposed to function similar to a pandemic where one of the codes is the dominant force and the other is trying to survive. I changed the size of the cubes so that people could see the colors better. I also changed the colors to baby blue and pastel pink. These are purposefully chosen to represent the gender binary. I also coded the keys R and C on my computer to restart and clear the active pandemic. Women in tech consistently struggle to find representation in mass media and even in their own workforce. It represents how men eat at the women and take all the higher positions in their field and women have to fight them off like a disease to get into a position of authority. I really struggled with this project. Coding is not my strong suit in the least and this really pushed me to get comfortable with various lines of code and adjusting existing lines of code. https://www.digitalartsonline.co.uk/features/illustration/check-out-this-art-then-check-your-breasts/ The article I chose is called “Check out his art - then check out your breasts”. The author includes a set of 12 different pieces to represent the 12 months of the year. 12 different artists made each of these twelve works to align with the 12 months of the year. Each piece surrounds the hashtag #justchecked movement. Just checked is a campaign to educate women to check themselves for signs of breast cancer. Life Saving Lingerie is a company that is making lingerie with a message. The first image in the series appears to be a claymation style animation of a pair of breasts attached to legs with arms extending around them and groping themselves. In the center of the photo, in clay, it says just checked and in the bottom left hand corner is the logo for the UK brand Life Saving Lingerie. In their bras they try and spread the word. They even include ways to check yourself on their washing labels. They employed 12 different digital artists to get their message across and created a really cool approach to a taboo issue. The images above are all examples of code that I used from processing.org. I adjusted each of these slightly to make them unique.
The bottom image is a circle that follows your mouse around the screen and it looks a little bit blurry. I changed the dimensions of the top image. Originally they were all evenly spaced squares. My adjusting a few numbers I changed their shapes and proportions. The second image I adjusted the size of the wave and the fill of the circles in the wave. As you can see in the screens hotted code... For these three images above, I took tutorials on the processing website and adjusted the numbers slightly to make my images more unique. It was an interesting way to explore coding and data processing. I have had no prior experience in this field and was excited to try it.
The top one with the circles, in my opinion, was the most fun. The code makes it so that when you move your mouse the circles follow and change in size based on the speed at which you moved the cursor. I want to expand on this code for my final project and play with the idea of "who" the artist is... So here's what you've missed. This summer I worked on a campaign for judge. I ran the social media and created the candidate's website. We went to numerous events and parades around Chicago! Though the election is not until March I think the campaign we ran has been highly successful. To see my work click the link down below! https://www.duffyforjudge2020.com This summer, I also worked in a deli making sandwiches, pizza, and running their convenience store. I made window designs, chalkboard signs, and promoted their social media! As favors for friends, I also started painting on denim jackets and shorts for friends. I use acrylic paint and usually my designs have a space theme. It was really nice to get back into painting as it is a medium I don't use a lot but I thoroughly enjoy it. |